ScriptStart Method - neoVI API
This method starts the execution of a script that has been downloaded to a neoVI device.
int _stdcall icsneoScriptStart(void * hObject, int iLocation);Public Declare Function icsneoScriptStart Lib “icsneo40.dll” (ByVal hObject As IntPtr, ByVal iLocation As Int32) As Int32[DllImport(“icsneo40.dll”)] public static extern Int32 icsneoScriptStart(IntPtr hObject, Int32 iLocation);Parameters
hObject
[in] Specifies the driver object created by OpenNeoDevice.
iLocation
[in] Specifies the physical location of the script to be executed on the neoVI device. Valid values are:
SCRIPT_LOCATION_FLASH_MEM = 0 (Valid only on a neoVI Fire or neoVI Red)SCRIPT_LOCATION_SDCARD = 1 (Valid only on a neoVI Fire or neoVI Red)SCRIPT_LOCATION_VCAN3_MEM = 2 (Valid only on a ValueCAN 3 device)
These values are defined in the icsnVC40.h file
Return Values
1 if the function succeeded. 0 if it failed for any reason. GetLastAPIError must be called to obtain the specific error. The errors that can be generated by this function are:
NEOVI_ERROR_DLL_NEOVI_NO_RESPONSE = 75
NEOVI_ERROR_DLL_INVALID_SCRIPT_LOCATION = 213
NEOVI_ERROR_DLL_SDCARD_NOT_INSERTED = 214
NEOVI_ERROR_DLL_SCRIPT_START_ERROR = 218
Remarks
The script must have been successfully downloaded to the neoVI using LoadScript. Use ScriptStop to suspend execution of the script. If the connected device is a ValueCAN 3 and a location other than SCRIPT_LOCATION_VCAN3_MEM will generate an error.
Examples
Last updated